What’s new in Eyecad VR Render BETA 1.0.3 (November Update) | Full Log

  • Beta 1.0.3 - 15/11/2021


    • Graphics

    - Selection outline was not visibile in both objects sides (fixed)

    - When a project was being open, the captured preview was containing the rain and snow effect even if it was disabled (fixed)

    - Area-lights are been updated, now lights and shadows are more accurate and performance are improved (new)

    - Sun rays effect was projected in the opposite direction during the night time (fixed)

    - Ray-Tracing real-time denoiser has been improved (improved)

    - New volumetric environment fog has been added, it can be managed through settings tab (new)

    - Rain and Snow effect has been improved (improved)

    - Smoke effect was not correctly rendered when there was a reflection probe in scene (fixed)


    • Videomaker

    - Some bugs are been fixed (fixed)


    • UI/UX

    - It was possible to change the UI's tool by pressing shortcuts even in not allowed tabs (fixed)


    • Effects tab

    - New volumetric air dust effect has been added (new)


    • Material editor

    - Now is possible to change the animation type (new)

    - Some bugs are been fixed (fixed)


    • Exploration mode

    - Teleport vignette effect was not working correctly (fixed)

    - Collisions for stairs detection has been improved (improved)

    - Some bugs are been fixed (fixed)


    • Gizmo

    - New gizmo for faster resizing of boxed components and area-lights has been added (New)


    • Other

    - Now WAV audio format is supported (new)


    • Bugs

    - It was possible to ctrl+z/y when input field was active (fixed)

    - Other small bugs are been fixed (fixed)

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