The “lite Ray-tracing” is an interactive ray-tracing mode that is possible to choose to activate on the upside of the screen in Eyecad VR.
Ray-tracing in Eyecad VR is very fast and is possible to use it in real-time inside the Editor to allow you to verify in real-time how the lighting changes in the scene.
What is Ray-tracing
Ray-tracing is not a new technology, but now, thanks to the new 2019/2020 hardware is possible to use it in a very fast way as never before. It is a physically light process that allow to elaborate highly realistic images. Eyecad VR has created its own version of this technology and wants to give the possibility to all user to use it without go to hard Computer Graphic software. Obviously it is necessary to have a minimum of knowledge in the CG field, but if you follow this little guide it will be very easy to create realistic renderings at the speed of light.
Ray-tracing Rendering / Still images
Thanks to this technology is possible to create awesome still images in less than a minute. In Eyecad VR, is sufficient to turn on the Ray-tracing mode inside the Camera view.
Ray-tracing Video-animation
In Eyecad VR is possible to create video-animation with the Ray-tracing mode, however, this mode is still in preview version, so it could cause some noise in the exported video file.
Ray-tracing for Virtual Reality
Ray-tracing in Eyecad VR can not be used for VR exploration. This kind of technology requires a lot of the GPU power and at this moment is possible to go to virtual reality through the Realistic mode only.
Ray-tracing Hardware Requirements
To be able to have the best performance from this technology is necessary to have the latest GPUs, especially the NVIDIA RTX series (2060, 2070, 2080) or at least the NVIDIA GTX 10th series (1070, 1080). The latest AMD GPUs work in Ray-tracing, but not at the best possibilities, because no AMD GPU has been yet created for the ray-tracing compatibility.