The “Effects” TAB allows you to create and manage the visual effects indicated in its interface: Fire, Fog and Reflection Probe.
Fire
It is characterized by the unmistakable icon of the flame, the “Fire” effect simulates the animation of fire, in the type that can be found in elements such as a fireplace or a bonfire.
To use a fire effect, select the “Fire” command in the “Effects” TAB and drag inside the scene. At this point, the generated fire can be managed like any other object in the scene (TAB “Edit”, commands move and rotate).
The “Fire” effect is able to influence the general lighting of the scene, projecting the unmistakable warm light that characterizes it.
Fog
The “Fog” effect simulates the behavior of the fog, in configurations ranging from forest mist to high mountain fog.
To use a fog effect, select the “Fog” command in the “Effects” tab and drag inside the scene. At this point, the fog generated can be managed like any other object in the scene (TAB “Edit”, commands move, rotate and scale).
immagine FOG di un landscape
Reflection Probe
The “Reflection Probe” effect is recurrent in real-time 3D software and allows you to create a box in the scene that simulates a surrounding reflection, influencing only what is inside it. It is used above all to improve the quality of reflections in real time in the interior, influencing all the more or less reflective surfaces.
To use a “Reflection Probe” effect it is necessary to select the homonymous command in the “Effects” tab and drag it inside the scene.
At this point, the generated “Reflection Probe” can be managed like any other object in the scene (“Edit” TAB, move, rotate and scale commands).
Size and position the reflection probe in the centre of gravity of the rooms and using the scale command, so as to incorporate the objects of interest into it.
Help yourself with the different views with the view cube (axonometric visualization) for sizing and positioning the reflection probe. It is highly suggested to create one reflection probe for each room you have you in your project.
Differently from the Fire and Fog effects, the effects of the Reflection Probe depend specifically on its “bounding box”, having to accurately surround the environment in which you want to emphasize the real-time reflections. The Reflection Probe must therefore be sized so as to “wrap” the room, with its limits that should be almost tangent to the outer surface of the perimeter walls.