5. Interchangeable materials interaction.

  • The materials configuration in an interactive 3D scene is one of the distinctive features of Eyecad VR. Through the exploration mode the user can navigate in real time in the defined spaces with the possibility of interacting with the objects for which this possibility has been provided.

    It is therefore possible to use Eyecad VR as a 3D configurator for interior projects, furnishings and finishes, as well as customizing any aspect of the project scene. In the Exploration mode it is possible to select any object to activate the sample of available options, from which to choose and display in real time the final appearance, both via monitor and via virtual reality headsets.

    To set the configurable materials, simply follow the procedure described below.

    After assigning a material (selecting the material in the “Materials” TAB and dragging it on the object to which the material is to be assigned), select the object, right-click and go to the “Set UV” menu and click on it.


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    Here you can set the UV of the Objects and by selecting “Save UV” allows to Eyecad VR to save the selected material in the interactive settings of the object, thus making it possible to select in the exploration mode.


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    To assign more materials to the same object, simply repeat the procedure for each material you intend to assign with a customizable UV setting for each interchangeable material.


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    By selecting the object with interactive materials assigned, and by going on the Interactions TAB, you will see the materials saved for the interactions.

    In addition to choose the applicable materials for each object in the scene, it is possible to set the default material, which is assigned to the activation of the exploration mode. In other words, it is possible to choose the basic material from which to start with the configuration. To do this, select the “Interactions” tab and click on the material you want. The real-time preview also allows you to visually check the default material chosen for the interactions, minimizing the possibility of error.

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